AV is broken, still
February 15, 2008
Last night I spent a couple hours getting mopped up by the Alliance in AV trying to complete my daily quest on my Rogue. It’s weird, I went for a week straight winning my first games to complete the daily quest. This week, I just can’t seem to win no matter how long I play or whether we have a good Defense or simply zerg on Offense.
First thought is that the battleground map itself needs to be reworked. Particularly the Graveyard situation. I think there should be a central location for both teams to spawn that is untakeable instead of the etreme north and south caves. This would lead to clashes in the middle and if you die on Defense or Offense without a graveyard to spawn to you at least have a choice of going one way or the other the next time around. For example, I was doing the offense thing and trying to take out Balinda (somehow I ended up tanking her without much for heals) and died before any graveyards had been taken. Poof! Guess what? Might as well go play D whether you like it or not cause you just spawned at the bottom graveyard.
It’s better than it used to be, but it still isn’t right.